AD&D - Monster Manual II (1983)
Zack: As with anything D&D they start running out of ideas long before they exhaust the will to produce books.
Steve: Yeah I don't really get the point of Valley Elves. They're wood elves but in a valley.
Zack: The Monster Manual II planning meeting called for at least two pages of superfluous elves.
Zack: "Five pages of oozes, three pages of dinosaurs indistinguishable from dinosaurs we already used - don't even include pictures - and, ah, two pages of elves. Kid, I need two pages of elves before 6PM."
Steve: Extree! Extree! Read all about it! Valley contains d4x10 elves!
Zack: They look and act just like previous elves. But in a valley. GENIUS!
Steve: Kid unwraps Monster Manual II, breathlessly flips to the letter E, fist-pumps at the sight of two new elf sub-types.
Steve: "Wait'll everybody on the playground sees these new elves!!!"
Finding the right hat can feel like walking through a minefield for guys. Did a murderer wear your hat? Was it ruined by bros? Are you just an idiot? Find out with our authoritative ranking of bad hats.
The Amazonians value combat prowess and purity of spirit. By wrestling half naked, they pay homage to both virtues by displaying their battle-forged bodies while preserving as much modesty as their society deems necessary. The gelatin in which they wrestle is symbolic of the fluid nature of battle, a concept the Amazonians call ‘akgor-gra.’
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.