Zack: This is more what I think of when I think of Kult: weirdly sinister scenes that make no sense.
Steve: What doesn't make sense? Richard O'Brien from Rocky Horror and his twin brother are buying AK-47s from a meth addict.
Zack: Do they usually store assault rifles in a crate labeled "DANGER"? I thought that was for dynamite.
Steve: Maybe the meth addict was smuggling them.
Zack: Yeah, that is a good idea to smuggle guns in the crates for explosives. Because if they find the guns the border guards will be like "well this is actually not as bad as the dynamite we thought was in there, so you're free to go."
Steve: Smuggling is all about managing expectations.
Zack: Exactly what they teach vampires at the school of hard knocks.
This VR game has become sentient and is killing us one by one. But is it art?
Nightwatch Brigade Insignia: Awarded for hiding in a coat closet and watching God's Not Dead, God's Not Dead 2, and Last Man Standing on a 1980s-era portable tv every night instead of sleeping
If you think Hitler was good, you've got another thing coming.
These tips are guaranteed to work. Nearly every time.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.