Zack: This is more what I think of when I think of Kult: weirdly sinister scenes that make no sense.
Steve: What doesn't make sense? Richard O'Brien from Rocky Horror and his twin brother are buying AK-47s from a meth addict.
Zack: Do they usually store assault rifles in a crate labeled "DANGER"? I thought that was for dynamite.
Steve: Maybe the meth addict was smuggling them.
Zack: Yeah, that is a good idea to smuggle guns in the crates for explosives. Because if they find the guns the border guards will be like "well this is actually not as bad as the dynamite we thought was in there, so you're free to go."
Steve: Smuggling is all about managing expectations.
Zack: Exactly what they teach vampires at the school of hard knocks.
The velvet hoods are now mandatory for all classes and on-campus activities. Do not remove them for any reason.
We're not going to solve gun massacres with bad manners, people.
A sign proclaiming "BACTA: DA FUTURE" marks the town's medical clinic
1998: I upload dave.pcx, and change the course of history
Set goals for yourself, and fulfill them. Absurd! Only in video games!
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.