Steve: Order your testing supplies from Liberty Medical, or else!
Zack: This poor guy lives in a hell of never being able to turn his head more than a couple degrees.
Steve: But he can hold an axe and open doors and he has a fish fin(???).
Zack: Mortal enemy: Egbeatari (The Egg Man).
Steve: "Ahh! Gosh dang it! I hit my tooth with my axe again!"
Zack: Walrus Man is just the sort of garbage D&D indulges in whenever they start to run low on ideas. The old, "Sure we have 20 fish men and frog men and mermen, but what else can swim and be crossed with a man?"
Steve: Not fair. Can a bullywug run on ice and snow? I know a merman doesn't have a tusk attack. And what if you just really like walruses and want to explore the idea of them building a civilization?
Zack: This is the same tolerance of mediocrity that has led to the popularity of the orc.
Steve: Dude, what the heck? Orcs are awesome. They're pretty much something you have to have if you want a decent fantasy game.Zack: Orcs are for babies. Real men run kobold encounters.
It's true. Grimace is human. God help us, we did our best for him.
Your lair. Maybe you lure victims to it, maybe you hide in it between killings, or maybe you haunt it 24/7 because you’re tragically confined by a curse. Whatever the situation, for most of us monsters, a living/un-living space is an important part of our identities. In this column, Monstergeddon award winners share their lair tips and techniques!
The famed gonzo otaku journalist writes about the death of gaming culture in 2014.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.