Zack: We made it to the end, Steve! You can open your eyes!
Steve: What does this have to do with Warhammer?
Zack: That's the beautiful thing about Rogue Trader, Steve. The rules allowed you to create pretty much anything you imagined. This is every bit as valid to include in the book as all the one-eyed Renn Faire rejects and their pet lizards.
Steve: I'm glad they got rid of all this stuff. I prefer the completely skull-based horror of current Warhammer.
Zack: They streamlined it down to what was important. Melty mutants and hairless ape men and graviton guns were just weighing things down. All you really need are skulls.
Steve: And churches.
Zack: And axes.Steve: And spikes everywhere.
Zack: And morbid, melodramatic names like Bloodhammer Skullkrieg.Steve: Holy crap! Warhammer 40,000 is now a black metal band.
Zack: They prefer to call it "The Hobby."
How can we better be sold to by multinational corporations?
They told us to stop playing videogames on a school night. If only we'd ignored them.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.