Zack: We made it to the end, Steve! You can open your eyes!
Steve: What does this have to do with Warhammer?
Zack: That's the beautiful thing about Rogue Trader, Steve. The rules allowed you to create pretty much anything you imagined. This is every bit as valid to include in the book as all the one-eyed Renn Faire rejects and their pet lizards.
Steve: I'm glad they got rid of all this stuff. I prefer the completely skull-based horror of current Warhammer.
Zack: They streamlined it down to what was important. Melty mutants and hairless ape men and graviton guns were just weighing things down. All you really need are skulls.
Steve: And churches.
Zack: And axes.Steve: And spikes everywhere.
Zack: And morbid, melodramatic names like Bloodhammer Skullkrieg.Steve: Holy crap! Warhammer 40,000 is now a black metal band.
Zack: They prefer to call it "The Hobby."
Are you concerned that you may be a character trapped in a Tom Waits song? Be smart and learn the warning signs before it's too late. Also, it's too late. It has always been too late.
I'm haunted by a recurring vision of a skeleton flipping me off. To avoid seeing this terrifying image in bumper sticker form, I pay someone with a blank bumper to drive in front of me at all times.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.