Today's article is a follow-up to an article that got almost no response at all. However, the first one remains the update I'm most proud of, so I decided to go ahead and do a second one anyway. This will almost certainly be the last one though, so no worries.
I am currently finishing up the editing process on a novel I have been working on for a little over a year. I expect to start sending out letters to agents within the next few weeks, so look for it in bookstores in as little as three years!!! Maybe!!! It is about a bar in the after-life and series of mysteries surrounding that bar that leads to an ancient story of love and betrayal!! Plus it has some bomb-ass discussion about the purpose and nature of religion and life!!!!
Woo-hah here's the first couple paragraphs:
Leave it to Bill. Dead for five minutes and already found a bar.
Not that the bar was hard to find. We were practically on its front steps. This was, as you might think, confusing. A moment before, I had been in a helpless fetal position, burning in what I imagined might already be the eternal hellfire. Now I was staring at the outside of a run down building on an ugly rural road, stiflingly hot sunlight piercing down through air saturated with dust. A sign on the front of the building just said “BAR” in roughly carved letters
Oh yeah, it is not a comedy novel, so it won't be much like my stuff on this website!!! I guess I'm telling you now just so you'll have plenty of time to get super-pumped about it!!! I know I am!!!
If you would like to email me, you can do it at firstname.lastname@example.org. I don't have anything else to say in this section, sorry.
It's time to get a new TV. Your old one was made like two years ago, and so much has changed. You might as well be looking at a dinosaur's butthole. Why would you keep doing that, when you could be looking at a robot's butthole?
This libtard terminator keeps asking for guns that don't exist and I may have to close early out of frustration.
My game is funded. Now I know everything.
Sea of Thieves: Reduced the number of quest types from 3 to 2
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