These incredible tales from the wasteland demonstrate Bethesda's knack for visual storytelling.
"I was on a quest to shoot a bunch of raiders. Someone asked me to shoot the raiders and my options were 'Raiders?' 'Yes' 'No' and 'Maybe'. I'm roleplaying a character that does shoot raiders, so I chose Yes.
Anyway, after I shot the raiders I looked around the remains of the house we had been fighting in. Just sweeping the area for ammo and stimpaks.
That was when it happened. I came upon a skeleton. It was sitting in a recliner. There, on the chair's armrest, was a bottle. This scene introduced so many questions. What was going on with that bottle? How did he die in that chair? Incredible."
"I had just finished a quest that involved shooting a lot of enemies. Taking a few moments to explore my surroundings, I came upon a skeleton. Laying next to him was a mannequin.
Was this guy sleeping with the mannequin? Or did he keep it nearby as a sad substitute for human interaction, like the Will Smith movie I Am Legend?
It really made me think some deep thoughts. Then I stomped across the skeleton and his mannequin to pick up a box of bottlecaps."
"I was on my way to shoot a bunch of enemies for a quest. I had just shot a bunch of enemies while wandering around, then met an NPC and escorted it while we shot a bunch of enemies. The NPC entered a door by standing perfectly still in front of it, then fading out of existence.
Earlier I had used my high Charisma to completely change the quest by asking for a bigger reward for shooting enemies, so I was really getting into my character.
Then I stumbled into environmental storytelling. I knew it was environmental storytelling because there was a skeleton next to a thing.
In this case, the thing was a fishing pole. The skeleton was on a pier. It made me wonder how much this guy liked fishing. Probably a lot!
I was interrupted by some enemies that I had to shoot, but that skeleton with a fishing pole made me feel connected to the game world in a very real and very deep way."
"Saw a skeleton next to another skeleton, and a kickball on the ground between them. Wow. Doubly powerful because there were two skeletons. They must have really liked kickball.
Later, I was shooting an enemy. After pumping four bullets into its head to take its health down by one quarter, I had to reload. That's when I saw another skeleton. This skeleton was laying on a blanket with its hands casually behind its head, wearing sunglasses.
You see, this skeleton was once a person. It was sunbathing when it died. The scene was simultaneously somber and comedic.
I shot the enemy in the head twelve more times to finish it off. Then I turned in the quest to someone who did not acknowledge any of my character's SPECIAL stats or perks. It's amazing what big-budget games can do nowadays."
The most beautiful woman on all of Facebook is no longer just enchanting your Facebook feed. She's here, y'all!
These sponges will make your hair WHITE and your teeth CURLY.
The Something Awful front page news tackles anything both off and on the Internet. Mostly "on" though, as we're all incredible nerds.