The dynamic duo of Steve and Zack power up and take on the baddies of Villains Unlimited.
Steve and Zack return to the 1st Edition AD&D monster books to pick the scariest monsters.
Steve and Zack travel back to 1987 and face down Gary Gygax's worst role playing game.
Steve and Zack live the dream with White Wolf's "Changeling: The Dreaming."
Steve and Zack announce the winners and discuss some of the best entries from this year's WTF, D&D!? art contest.
Steve and Zack tackle White Wolf's 2001 attempt to create a Mummy franchise.
Steve and Zack take a look at 3rd Edition D&D's worst example of a Monster Manual.
Steve and Zack don their parkas and grab their barf bags for a Finnish D&D clone with a gruesome twist.
Steve and Zack hop in the time machine back to the latter half of the 1980s, when hair was huge, vests were puffy, and FASA was fleshing out its Battletech line.
Steve and Zack travel back to the mid-1990s for the first Magic: The Gathering expansion packs.
It's a Rifts 'roid rage! Steve and Zack take a look at the 1996 Rifts supplement, "The Juicer Uprising."
Ante up and draw! Steve and Zack play their hand with Magic: The Gathering's Alpha Edition.
Steve and Zack peel a few layers off the onion of 80s super hero RPG Heroes Unlimited.
Steve and Zack get their asses to mars via cogveyor tram.
Steve and Zack bundle up and head north for a review of Rifts Worldbook 20: Canada.
Steve and Zack take on some of the worst art of Werewolf: The Apocalypse from the 1990s. When will they rage?