1991's smash hit Vampire: The Masquerade paved the way for White Wolf's followup RPG series, 1992's Werewolf: The Apocalypse. Vampire's S&M homoeroticism gave way to the furry fury of Werewolf's blood and guts lycanthrope protagonists. The series traded heavily on Native American imagery and ideas and set up the werewolves as head-chomping Captain Planets pitted against environment-wrecking, mind-bending Banes, Fomori and rogue werewolves. Like Vampire, Werewolf's artwork was wildly hit-or-miss.
Steve: Alright, man, now we're talking. This was a real man's game about cutting up dudes and knife fighting.Zack: The main things I remember about this game were the 50 pages of blood and guts flying out of a wolf man and every ten pages had some poem about raging. Lots of poetry.
Steve: I always wondered why half the pictures have Indian looking dudes with wolf skin headdresses. How often do you see some shaman dude walking around with a person skin headdress?
Zack: They're just making a pun. It's a WEAR wolf. Get it? GET IT? He's WEARING a WOLF!
Steve: You're not going to be nice with this one are you?
Zack: He's wearing a WOLF!!!
Can't tell a drinking fountain from a urinal? We've got you covered. Brush up on your drinking fountain enthusiast -- or sipper -- vocabulary and learn to talk and swap sips with the best of them.
2 PM: Steven J. accidentally drops his vintage Trapper Keeper, revealing erotic drawings of the ‘bunny girls’ emoji. The room draws silent. Slowly, member after member opens his/her notebooks and tablets, revealing dozens of pages of bunny girl emoji fanart. The room votes 12-0 never to speak of this again.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.