1988's Victorian space adventure "Space: 1889" was Frank Chadwick's early stab at steampunk. Players took on the gentlemanly pursuit of the sublime. Buttoned heroes and heroines journeyed across a very populous inner solar system in vessels made from "liftwood" powered through the ether by Thomas Edison's electric space engines. Various steam contraptions and improbable gadgets assisted the players and if those weren't sufficient to a task characters could invent their own industrial-age doodad. In this era of steampunk silliness it's no surprise that Space: 1889 is being re-released in the summer of 2011, just in time to set pasty-hearts aflutter for a gilded-era of white privilege. For the rest of us, let's look back and wonder WTF.
Zack: Ahhhh, steampunk. All the techno-fetishism of cyberpunk without the veneer of relevance.
Steve: It's relevant as heck. There's all kinds of commentary about class and about how things used to be better back before VCRs and whatever else.Zack: Yes, "whatever else."
Steve: I love steampunk.
Zack: You're in luck! Amazon.com is the clogged sewer tunnel into which a thousand authorial anuses are dooking out a steady porridge of steampunk. Grab a spoon and dig in!
Steve: Sorry they can't all be WWII alternate history scenarios where goblins get elected Hitler. How's that for relevant? You know in case we have a Hitler problem or whatever with goblins.
Steve: I'm sorry. I didn't meant to get nasty like that.
Zack: Quite alright, old bean. We're gentlemen. Stiff upper lip.
Steve: Like a bird beak?
Zack: Yes. A steam bird.
Finding the right hat can feel like walking through a minefield for guys. Did a murderer wear your hat? Was it ruined by bros? Are you just an idiot? Find out with our authoritative ranking of bad hats.
The Amazonians value combat prowess and purity of spirit. By wrestling half naked, they pay homage to both virtues by displaying their battle-forged bodies while preserving as much modesty as their society deems necessary. The gelatin in which they wrestle is symbolic of the fluid nature of battle, a concept the Amazonians call ‘akgor-gra.’
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.