The Official Dragonlance Faq, submitted by me. I never imagined when I read this stuff that the guy who wrote it took it so damn seriously. I mean, check this out:
Dragonlance was originally envisioned with a very specific philosophy which became a standard against which all character actions and plot structures -- both in the novels and the games -- were to follow. This philosophy is best pictured as a triangle of three points equidistant from each other witha fourth point suspended in the middle of the other three.
While the outter points are seen as somewhat immutable and stationary, the center point constantly swings between the other three.
It is the motion of point D between points A, B, and C that gives motion and life to the structure.
Point A, of course, is the standard fantasy plot while point B is everyone reading the books, and point D is all the money traveling from point B to point C, the authors' bank account.
Everything is so clear now.
This libtard terminator keeps asking for guns that don't exist and I may have to close early out of frustration.
Editor's Note: Due to a freak power outage, this obituary of Barbara Bush was written without the benefit of research. In order to pay our respects to this great woman in a timely fashion, we have decided to post this piece as-is. We hope you forgive any errors on our part.
My game is funded. Now I know everything.
Sea of Thieves: Reduced the number of quest types from 3 to 2
Awful Links of the Day spotlights the worst and weirdest websites on the internet. And we're not talking "weird" in a good way either.