Zack: This one!
Steve: You don't even know what he does.
Zack: It says he ponders magic or whatever and decides to shoot spells.
Steve: That's not what he's about.
Zack: Who cares? Look at that dude, Steve. Look at him.
Steve: I'm looking!
Zack: Steve, that is the smuggest fucking magician dude ever.
Steve: He does look like he knows what he's doing.
Zack: He's totally in charge. Look, he's even throwing the horns and blasting some mind beam shit out at somebody.
Steve: He's not psychic.
Zack: Mind spell then or whatever. He's just concentrating on his own badassness and frying some dudes in a car shaped like a skull.
Steve: That does sound plausible.
Zack: So, yeah, Mystic.
It's true. Grimace is human. God help us, we did our best for him.
Your lair. Maybe you lure victims to it, maybe you hide in it between killings, or maybe you haunt it 24/7 because you’re tragically confined by a curse. Whatever the situation, for most of us monsters, a living/un-living space is an important part of our identities. In this column, Monstergeddon award winners share their lair tips and techniques!
The famed gonzo otaku journalist writes about the death of gaming culture in 2014.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.