Steve: One of the sweetest things about Rifts and Palladium games in general is that they totally let you make whatever sort of character you want.
Zack: I want to make a giant dog with vibro teeth!
Steve: There are like 500 different character classes in the Rifts Core book and almost every source book includes more. Each character can choose from dozens of skills and hundreds of equipment options. You can play a juvenile dragon, a juicer, a Ley Line Walker, a psychic, or a wasteland vagabond. There are some really interesting character classes.
Zack: But no giant dog with vibro teeth?
Steve: No, but you could be a dog man and get a cybernetic gun put in your mouth.
Zack: Alright, impose your order on me, but I'm not wearing your little dress up doll clothes. Modesty is an invention of humans!
Steve: You're becoming your worst nightmare, bro.
Zack: I am! I am and I hate it! Make it stop!
Steve: Forget about the dog men. I picked out some other character classes that might interest you.
It's true. Grimace is human. God help us, we did our best for him.
Your lair. Maybe you lure victims to it, maybe you hide in it between killings, or maybe you haunt it 24/7 because you’re tragically confined by a curse. Whatever the situation, for most of us monsters, a living/un-living space is an important part of our identities. In this column, Monstergeddon award winners share their lair tips and techniques!
The famed gonzo otaku journalist writes about the death of gaming culture in 2014.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.