Steve: You walk into the hospital room. It really smells like AIDS in there. This guy is all shriveled up and covered in sores. He weakly lifts his head and says "I'm glad you came."
Zack: "I bet you aren't glad everyone came."
Steve: He doesn't get mad at your horrifying joke.
Zack: "Sorry, man, I'm a monster. I'm a frigging monster. I can't even...I don't know why I hurt people." Kurt slumps in the chair next to the hospital bed and feels like shit. Like a real piece of shit, man.
Steve: OK. While Kurt is moping, Edward Barlow tells his tale to Left Eye and Eazy-E.
Steve: "I was a killer. I was part of a witch cult on the east side of Chicago and we let something through. A god or something worse. We didn't know what we were doing. It got inside me and burned like fire until it made me kill. The fire made me kill so many people."
Zack: "So, like, it's good you're dying of AIDS."
Steve: "Yes. Yes it is good. The fire wouldn't let me kill myself. But it didn't understand about AIDS. So I used the disease to destroy myself. To stop myself from killing. When I became too sick, the fire was extinguished. I still see it in my dreams."
Zack: *Terminator gives thumbs up as he is lowered into the bubbling vat of AIDS*
Steve: "In my dreams I can see the fire inside another man. He was another one of the cult members from the east side of Chicago."
Zack: You keep saying "the east side of Chicago." Do you mean East Chicago or Lake Michigan? Did you guys live on one of the water cribs?
Steve: "No, it was East Chicago. There was a businessman in the cult. A salesman for some sort of electronics firm. I can't see his face."
Step One: Salvage a ridiculous chair from a race car or a fighter jet. Now it will support your ridiculous body as you play a virtual card game.
Leonard Cohen's "Nevermind" is sliced up differently for each episode of True Detective's second season. Find out what the lyrics mean!
The water got bigger? my sand castle was destroyed and we had to move. Who did this?
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.