Steve: Edward Barlow is dead. You know there is a serial killer on the loose. He's based out of East Chicago, he's a businessman working for an electronics company, and he is part of an underground witch cult.
Zack: There can't be more than one businessman in East Chicago. But before we go looking for him, Kurt needs to do some studying. And by studying I mean playing a Doors album and riding the horse through that magic book.
Steve: The Book of Dzyan talks about many different cults, but curiously throughout the book the word fire and flame are highlighted in green. You also find a folded atlas map of the USA. There are dots all over the map. It looks like Barlow was keeping track of his victims.
Zack: Is there a pattern?
Steve: What's your astronomy skill?
Zack: Kurt doesn't have it. How about Credit Rating?
Zack: Money can't buy clues?
Steve: What's your INT?
Steve: You think that the pattern might have something to do with the stars, but you aren't sure what.
Zack: I crank Riders on the Storm and think about dying. When the junk wears off I will call Eazy-E and Left Eye and ask them if either of them knows anything about astronomy.
Steve: Do they?
Zack: Lisa has astronomy. I'll have my agent fax her agent a copy of the map so she can take a look at it.
Steve: She figures out that some of the dots on the map correspond to constellations, but she can't figure out why or what it means.
Zack: I think it's time we head to East Chicago.
Three years ago, when we were burying my uncle, Cleaver and some gross lady dog (Solstice???) showed up at the cemetery and starting going at it really loudly. It ruined everything and we had to have a "re-do" the next day and it cost a fortune. I've hated him ever since for that.
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Ignore the hype. Find out how these games will likely go right or wrong.
Doing some reps on the water bottle huh. I prefer bench press myself. Just kidding - stay hydrated.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.