Zack: This is what cyborg commandos do for fun. Being creatures of rational science they like to traipse into the mythical forest and blast the shit out of mud piles and tree branches.
Steve: On one hand I approve, brute force is surely more than a match for nature, but on the other hand I side against techno wizardry in general.
Zack: Too close to real wizardry?
Steve: Ha ha, very funny. Wizardry is not real.
Steve: It is just an alternate theory to explain the way things work.
It's time to get a new TV. Your old one was made like two years ago, and so much has changed. You might as well be looking at a dinosaur's butthole. Why would you keep doing that, when you could be looking at a robot's butthole?
This libtard terminator keeps asking for guns that don't exist and I may have to close early out of frustration.
My game is funded. Now I know everything.
Sea of Thieves: Reduced the number of quest types from 3 to 2
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.