Zack: This is what cyborg commandos do for fun. Being creatures of rational science they like to traipse into the mythical forest and blast the shit out of mud piles and tree branches.
Steve: On one hand I approve, brute force is surely more than a match for nature, but on the other hand I side against techno wizardry in general.
Zack: Too close to real wizardry?
Steve: Ha ha, very funny. Wizardry is not real.
Steve: It is just an alternate theory to explain the way things work.
Your lair. Maybe you lure victims to it, maybe you hide in it between killings, or maybe you haunt it 24/7 because you’re tragically confined by a curse. Whatever the situation, for most of us monsters, a living/un-living space is an important part of our identities. In this column, Monstergeddon award winners share their lair tips and techniques!
Works great on my child, who hasn't barked at all for as long as she's worn the apparatus. When she turns three, we will remove it for a trial period.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.