Zack: This picture is much better when you imagine it poster-sized on the wall of a pediatrician's office.
Steve: Labeled as THE HUMAN SCREAM.
Zack: Murky red-hued pictures of people screaming aren't really any worse for kids to see than giant skinless heads or guts hanging out of a diagram of a mommy.
Steve: Yeah, those mommy guts diagrams scarred me for life. I also remember at the eye doctor they had one of a face and an eye and somehow you could just tell that whoever did the picture was using a dead body as a reference.
Zack: That artwork used to be so precise and meticulous. Now they do it all digitally and just add layers of swirling sparks and smoke to make it seem more dynamic.Steve: The human skeleton as seen emerging from a sand storm.
Zack: The bone masters do like their Darude.
It's time to get a new TV. Your old one was made like two years ago, and so much has changed. You might as well be looking at a dinosaur's butthole. Why would you keep doing that, when you could be looking at a robot's butthole?
This libtard terminator keeps asking for guns that don't exist and I may have to close early out of frustration.
My game is funded. Now I know everything.
Sea of Thieves: Reduced the number of quest types from 3 to 2
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.