At the end of the 1980s TSR decided to phase out the classic Monster Manuals in favor of a terrible series of binder inserts called the Monstrous Compendiums. These were so bad that TSR rushed the release of a so-called Monstrous Manual compiling and expanding these loose leaf pages in the mid-1990s. During the Compendium's short run, TSR used the inexpensive insert format to churn out dozens of really stupid monsters. We return to this ugly mistake to include some suggestions from our readers.
Steve: Yes! More Monstrous Compendium! More sweet monster mayhem.
Zack: You love anything related to monsters.
Steve: That's true. I love all the monster books, monsters of rock, and monster trucks. Monster is pretty much a synonym for "awesome."Zack: Not today it isn't. Today monster is a shame word. It is a red mark on the very soul of 1990s Dungeons & Dragons.
Steve: No way! You can never have enough monsters.
Zack: I will allow TSR to prove you wrong.
Now, inexplicably, season three is looming over us like some sort of dome. Season one's plot asked whether or not the town could get out from under the dome. Apparently the answer was "no". Season two asked "I guess we're really stuck, huh?" and the answer was "yup".
With an average of 40 IPAs added every day, it can be difficult to taste them all
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.