Zack: There are so many amazingly bad monsters we didn't get to in this installment.
Steve: At least a half-dozen variations on "ape man."
Zack: Dozens of reptile and amphibian humanoids.
Steve: Golems, giants, and strange one of a kind monsters you will probably never see again in a D&D product.
Zack: Maybe we should do this again?
Steve: I'm always up for more monsters, but I think we should ask our readers what monsters they would like to see.Zack: That sounds like a great idea, Steve.
Steve: I know.
Zack: If you would like to suggest a monster or two from either the Monstrous Compendium or the Monstrous Manual please email me or Steve with your suggestion. Please include the page number and exact book title if possible.Steve: What about the new contest?
Zack: Not yet.
Steve: Forget I said anything!
With college finals approaching, it's time once again for Microsoft Word autosummaries of all the old, boring books you were supposed to read.
"Don't you get it? What we have to understand is it's them or us. It can't be all of us, or one. It's got to be us, or they become it. Then we lose what makes us we."
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.