Steve: Alright! I am down with this guy. Look at him, he's having a blast.
Zack: That would rule. Put on some stunner shades and hop on the back of a giant wasp. "What now, Hollywood?! Is my giant wasp screenplay still something American audiences won't buy in 2011?"
Steve: How did he become a screenwriter?
Zack: He wrote a screenplay. Duh.Steve: I get it. There are still so many giant wasp stories to tell. What happens when they attack a cruise ship. What happens when they attack a bikini contest. What happens as they grow older and the routines of their relationships cause them to grow emotionally distant from one another.
Zack: Real life happens, Steve. It's the only thing worth writing giant wasp screenplays about.
Sometimes I dream that I'm sitting in the back of the defunct Weinermobile as it careens driverless down the highway. At first I thought this was symbolic of the powerlessness I feel in life, but then I realized it's actually the Weinermobile's dream of being able to drive again.
Three years ago, when we were burying my uncle, Cleaver and some gross lady dog (Solstice???) showed up at the cemetery and starting going at it really loudly. It ruined everything and we had to have a "re-do" the next day and it cost a fortune. I've hated him ever since for that.
Ignore the hype. Find out how these games will likely go right or wrong.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.