Zack: We don't care, fuck it, we know our book sucks dicks. We're not even drawing bodies for shit anymore. Whatever. Fuck you. Fuck TSR. Fuck this stupid world.
Steve: His head is an evil skull so he attacks by burying himself up to his evil skull and then you think it's just an evil skull laying on the ground in a dungeon and you're like, "Huh, free evil skull just laying here, let me just grab that and-"
Steve: "Waaa! Where'd this cartoon body come from? Guys, it wasn't just an evil skull like you said. It's a whole monster."
Zack: It says it moves around by jumping like a spring. I can only assume it makes a really screechy BLAAAAAAA! noise while it's doing it to complete my image of an annoying amusement park ride come to life.
Steve: "Dang, I really wanted that evil skull."
Sometimes I dream that I'm sitting in the back of the defunct Weinermobile as it careens driverless down the highway. At first I thought this was symbolic of the powerlessness I feel in life, but then I realized it's actually the Weinermobile's dream of being able to drive again.
Three years ago, when we were burying my uncle, Cleaver and some gross lady dog (Solstice???) showed up at the cemetery and starting going at it really loudly. It ruined everything and we had to have a "re-do" the next day and it cost a fortune. I've hated him ever since for that.
Ignore the hype. Find out how these games will likely go right or wrong.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.