Zack: I wonder what "Poor" level of "Weather Control" does.
Steve: You can decrease the barometric pressure to top of the step ladder levels.
Zack: Elongate a cloud slightly.
Steve: Summon a raindrop.
Zack: Use wind to slightly affect the course of a kite.
Steve: Decrease the flapping speed of a flag or windsock.
Zack: Remember, thanks to Nazi surgeries he can do all these terrible things for up to 30 minutes in BROAD DAYLIGHT!!!
Steve: Leave it up to the Super-Axis to cook up a plot this diabolical.
Zack: "Hitler, that British guy in the purple flying suit is here to see you again. He says he can make it slightly more difficult for the enemy to see rainbows."
Your lair. Maybe you lure victims to it, maybe you hide in it between killings, or maybe you haunt it 24/7 because you’re tragically confined by a curse. Whatever the situation, for most of us monsters, a living/un-living space is an important part of our identities. In this column, Monstergeddon award winners share their lair tips and techniques!
Works great on my child, who hasn't barked at all for as long as she's worn the apparatus. When she turns three, we will remove it for a trial period.
The famed gonzo otaku journalist writes about the death of gaming culture in 2014.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.