Zack: Monster Manual IV contains, literally, 35+ pages of Tiamat. These things are the worst.aspect of that filler affront: the colorspawns.
Steve: Some of them are cool!
Zack: Yeah, some of them ARE cool, because they're complete retreads with new names and some stupid association with Tiamat, the giant devil dragon that rules over dragon hell or whatever.Steve: Each of the heads of Tiamat has a different outcome on the spawn, so white dragon head results in white lizard looking babies.
Zack: This for 35 pages. Mind-numbing repetition of greenspan and darkspawn and whitespawn. It's enough to make you want to quit playing D&D.
Steve: Nothing could get me to quit that.
This is where the excerpt from an article usually goes. Since the content of this update is only intended for cool people, I refuse to place a single word in the path of blundering normal people.
Out here in the Wild West we got some rules for gunfightin', like a pregnant lady ain't gotta be carryin' iron for you to draw on her first.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.