Zack: Steve, this is too much to cover in one article. We need to save part two for Friday.
Steve: Am I going to get paid double?
Zack: We don't pay you anything.
Steve: That's not fair.
Zack: I wanted to thank you, though. I know you've been busy with bagging salad, but it means a lot to have a D&D expert like you involved in a project like this.
Steve: It's no problem, someone has to be here to stick up for D&D.
Zack: That's not the point. We're supposed to make fun of the dumb monsters.
Steve: Yeah, but you were picking useful ones, like the Lurker. Next time pick something like the Brain Mole.
Zack: Aaand you just ruined Friday's big surprise.
Steve: Oh, I'm sorry! Were we going to do the brain mole?
Zack: Yes. And now we can't. Thanks, Steve.
Steve: I'm sorry!
Zack: I knew I should have convinced Thorpe that it would be worth it to spend a whole night talking about Dungeons & Dragons.
Steve: Can I come back for Friday?
Zack: Yes, you just won't be talking about the Brain Mole.
Zack: You ruined the Brain Mole! No Brain Mole!
Sometimes I dream that I'm sitting in the back of the defunct Weinermobile as it careens driverless down the highway. At first I thought this was symbolic of the powerlessness I feel in life, but then I realized it's actually the Weinermobile's dream of being able to drive again.
Three years ago, when we were burying my uncle, Cleaver and some gross lady dog (Solstice???) showed up at the cemetery and starting going at it really loudly. It ruined everything and we had to have a "re-do" the next day and it cost a fortune. I've hated him ever since for that.
Ignore the hype. Find out how these games will likely go right or wrong.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.