Syd Mead, the guy who designed the Spinners for Blade Runner, cancels out his good work there with his awful car designs for 1994's Timecop. Where we're going, we don't need to see roads. No windows, bodywork by Y-wing, and gross multi-colored paint and decals stuck onto everything. Only the front wheels are visible (a hallmark of bad sci-fi car design) and it appears as if the door mechanism will play CDs.
Thanks to Steve Yun for creating a paradox in the timeline.
Now, inexplicably, season three is looming over us like some sort of dome. Season one's plot asked whether or not the town could get out from under the dome. Apparently the answer was "no". Season two asked "I guess we're really stuck, huh?" and the answer was "yup".
With an average of 40 IPAs added every day, it can be difficult to taste them all
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