Steve: Aw, come on, this dude is great.
Zack: Kudos to the artist for managing to convey a kindly old human-faced giant cobra. I bet he scratched his head for a couple hours on that one.Steve: Even with the smile he still probably scares most people off. He leads a lonely life communicating with the serpents.
Zack: "Please, no, I am good! Please, come back! Groom my beard for me! I am in an agony of mustache clods!"Steve: I think this is what happens when some smart dudes read about ancient legends of the Middle East and then they think they can just take the mythology and it's automatically got credibility as a D&D monster. Sorry, dudes, no. Cool first, mythology second.
Zack: Mathematically this is expressed in the Peryton Proof.
Three years ago, when we were burying my uncle, Cleaver and some gross lady dog (Solstice???) showed up at the cemetery and starting going at it really loudly. It ruined everything and we had to have a "re-do" the next day and it cost a fortune. I've hated him ever since for that.
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Ignore the hype. Find out how these games will likely go right or wrong.
Doing some reps on the water bottle huh. I prefer bench press myself. Just kidding - stay hydrated.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.