Gelatinous Cube by Mason
Steve: We had a ton of great gelatinous cube pictures and this one was probably the best overall.
Zack: It really captures the "what the hell were they thinking?" feel of the original D&D illustrations. Because, really, what the hell were they thinking?
Steve: Someone stared at a six-sided die a little too long.
Mimic by Mark
Zack: I can imagine some embarrassing trips to the cleric caused by erotic mimic: I sat down on the toilet and my balls got caught in the seat and were torn off and also my dill pole and also my lips need to be healed. What do you mean, where? The toilet in the dungeon.
Steve: I stepped on, uh, a pressure plate and that is why I am naked and bleeding from my butt.
Zack: Well, I guess I could have moved, but it took me a while to get in the sex swing and when it started moving I thought it was like that movie with Kim Cattrall.
Steve: Star Trek VI: The Undiscovered Country.
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"God of War is the realization of our collective hopes and dreams, not just as gamers, but as gamer-citizens."
My game is funded. Now I know everything.
Sea of Thieves: Reduced the number of quest types from 3 to 2
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.