Zack: Somebody needs to tell the evil lord of this castle that sometimes less is more.
Steve: That's the problem dude. Nobody could tell him anything. He's all, "Skulls all the way up the walls and on the doors, skull faucets, skull carpeting and then the whole front of the castle should be a big evil skull."
Steve: Nobody is telling that guy. "Whoa, hold on here, let's be practical."
Zack: Yeah, I suppose even if they were inclined to for aesthetic reasons, no rotting, deathless architect worth his belly maggots is going to refuse this sort of work.
Steve: More spikes! More skulls! And Frank Lloyd Wight is nodding and drawing dollar signs on his blueprint.
Zack: I think you mean blackprint.
Works great on my child, who hasn't barked at all for as long as she's worn the apparatus. When she turns three, we will remove it for a trial period.
This lousy world just gets lousier every year as these stores put out their skeletons and Santas in summer.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.