Zack: Somebody needs to tell the evil lord of this castle that sometimes less is more.
Steve: That's the problem dude. Nobody could tell him anything. He's all, "Skulls all the way up the walls and on the doors, skull faucets, skull carpeting and then the whole front of the castle should be a big evil skull."
Steve: Nobody is telling that guy. "Whoa, hold on here, let's be practical."
Zack: Yeah, I suppose even if they were inclined to for aesthetic reasons, no rotting, deathless architect worth his belly maggots is going to refuse this sort of work.
Steve: More spikes! More skulls! And Frank Lloyd Wight is nodding and drawing dollar signs on his blueprint.
Zack: I think you mean blackprint.
Are you concerned that you may be a character trapped in a Tom Waits song? Be smart and learn the warning signs before it's too late. Also, it's too late. It has always been too late.
I'm haunted by a recurring vision of a skeleton flipping me off. To avoid seeing this terrifying image in bumper sticker form, I pay someone with a blank bumper to drive in front of me at all times.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.