Zack: Somebody needs to tell the evil lord of this castle that sometimes less is more.
Steve: That's the problem dude. Nobody could tell him anything. He's all, "Skulls all the way up the walls and on the doors, skull faucets, skull carpeting and then the whole front of the castle should be a big evil skull."
Steve: Nobody is telling that guy. "Whoa, hold on here, let's be practical."
Zack: Yeah, I suppose even if they were inclined to for aesthetic reasons, no rotting, deathless architect worth his belly maggots is going to refuse this sort of work.
Steve: More spikes! More skulls! And Frank Lloyd Wight is nodding and drawing dollar signs on his blueprint.
Zack: I think you mean blackprint.
A brave pop culture addict puts his foot down once and for all.
Overwatch is Blizzard's hugely successful new shooter with ten thousand characters and a hundred thousand skill icons. We'll show you what the buttons mean.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.