Coming up with ideas for your next adventure can be difficult, and you've probably rolled your way through all the rad random encounter tables in your books. Steve and Zack have teamed up to bring you a solution, with the first item from Steve's Adventure Toolkit. The Wicked Encounter Generator provides you with interesting and awesome encounters to thrill your players with. These are just seeds, so you will still need to use your creativity to nurture them into the great memories of adventure that gamers receive as a reward for playing. Works with any fantasy setting that isn't lame.
It's time to get a new TV. Your old one was made like two years ago, and so much has changed. You might as well be looking at a dinosaur's butthole. Why would you keep doing that, when you could be looking at a robot's butthole?
This libtard terminator keeps asking for guns that don't exist and I may have to close early out of frustration.
My game is funded. Now I know everything.
Sea of Thieves: Reduced the number of quest types from 3 to 2
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.