Zack: Well, Steve, you totally blew it on that last one.
Steve: In RPGs there's no such thing as "blowing it" there are only different outcomes. It's like Donnie Darko. Mad world, I find it kind of funny, dreams I'm dying, etc.
Zack: There was a slave revolt on that neogi ship. They didn't have the ability to communicate with you.
Steve: Their loss, my gain.
Zack: You didn't gain anything!
Steve: Peace of mind! And what was that BS astro sphinx. All he did was creep up on us and ask a question and then attack us. That's not cool.
Zack: If you got his riddle right he exploded in a giant chain-lightning that would have realistically killed everyone.
Steve: Yeah, obviously. I got the riddle wrong on purpose. Babies know that riddle. Mirror. So easy. Of course I knew it.
Zack: Well, perhaps you will get a chance to redeem yourself with further adventures of the Turbo Clam.
Steve: That's good because Captain Widowmaker didn't nail a single babe. Unacceptable!
I did not see the Tokyo Game Show this year.
We use the hands to shred PHONE BILL. We know not where PHONE BILL originated, nor do we know what it means. These are matters of some philosophical debate. Some say the entire subject is out of our hands.
Candles scented like Destiny planets - increases KDR by 26%!
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.