"She-Wolf of the S.S. Enterprise"
Zack: Some of Wegman's edgier stuff here.
Steve: I was gonna ask, is that just a dog dressed in people clothes or is it some sort of dog man?
Zack: Wolfmen exist in the realistic sci-fi setting of Traveller. The game that forces you to use calculus to determine starship fuel requirements has bipedial sentient wolves and they wear blazers. Thank you for playing Traveller.
Steve: Bro, you sound hostile to Traveller.
Zack: I tried to play it once many years ago.
Steve: What happened?
Zack: Nothing yet, we're still rolling up our characters.
Steve: I'd have more of a problem with this dude than the math or whatever. I mean, I got nothing against furries, but I don't know if I can play a game with furries.
Zack: Don't let your modern prejudices ruin a perfectly good wolfman. Traveller had animal people long before furries existed as anything other than dudes jacking off to Ducktales.
Steve: Does that mean I can play Furcadia again?Zack: That depends on how often you jack off to Ducktales.
Are you concerned that you may be a character trapped in a Tom Waits song? Be smart and learn the warning signs before it's too late. Also, it's too late. It has always been too late.
I'm haunted by a recurring vision of a skeleton flipping me off. To avoid seeing this terrifying image in bumper sticker form, I pay someone with a blank bumper to drive in front of me at all times.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.