Steve: It's actually a train from the 1800s?
Zack: Yeah, to summarize, a group was fighting a demon and tried to summon a purple worm and ended up conjuring a 19th century steam locomotive from the United States of America.
Steve: The ramifications of this event are shocking! That means we could be summoned to any of a number of D&D worlds by a simple Summon Monster spell!
Zack: They don't summon me, they summon the dire version of me.
Steve: Is that version bigger and meaner?
Zack: No, it's the exact same, it just has better branding.
Steve: I hope they summon me to Dark Sun. I'll become a gladiator and have a thri-kreen as my friend.
Zack: I think I could do pretty well as a lich. Just throw some traps out there, be a dick in general. It could work. As long as they summon me along with my iPod.
This VR game has become sentient and is killing us one by one. But is it art?
Nightwatch Brigade Insignia: Awarded for hiding in a coat closet and watching God's Not Dead, God's Not Dead 2, and Last Man Standing on a 1980s-era portable tv every night instead of sleeping
If you think Hitler was good, you've got another thing coming.
These tips are guaranteed to work. Nearly every time.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.