Zack: Combat in FATAL is a rabbit hole of various nested tables and hit locations and percentages. My personal favorite damage chart, for head stabbing, includes a roll to determine which hemisphere of the brain is struck.
Steve: Since this game is so realistic I wonder if Byron whipped up the schizophrenia rule after reading detailed statistics on the mental illnesses of people stabbed in the brain.
Zack: If FATAL is anything it is well-grounded in scientific fact and rigorous research. And weird VHS sex tapes from Russia.
Steve: Those guys are notorious poisoners. Byron had better be careful or he'll be the one making a Health check at difficulty TH 25.
Spending $10-15 a day on perishable organic dog food is not a sign of a decadent culture in terminal decline, it's actually real good and worth it.
The first time "fast", "decisive", and "efficient" could have been used to describe the Minecraft development team was when they snatched the $2.5 billion dollar check out of Microsoft's sweaty, shaking hand.
No lifeguard on duty. Maze run at your own risk.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.