Zack: Some day we will all climb those stairs and put our head on the executioner's block, Steve.
Steve: That's a pretty grim way to end the article.
Zack: You don't think it's profound?
Steve: Thinking about like the difference between an atom and a galaxy and how they are similar. That's profound. This is just a bummer, dude. We all die? Okay, Flaming Lips, thanks for bumming us all out.
Zack: You get the last word, Steve.
Steve: I just wanted to say, we joked around a whole bunch and had fun or whatever, but this really does make me sad. Frank was sort of like one of my main influences as a kid. Like there's him and Boris Vallejo, Murdoch from the A-Team, Flash Gordon and Michael J. Fox, and of course, the Terminator, who no matter what was happening he always had an answer. So I guess right now I wish I could look on the list in my eye menu and see what the right thing to say would be, but since I'm not a produce of Cyberdyne Systems, I just want to say that Frank Frazetta will be missed.
It's true. Grimace is human. God help us, we did our best for him.
Your lair. Maybe you lure victims to it, maybe you hide in it between killings, or maybe you haunt it 24/7 because you’re tragically confined by a curse. Whatever the situation, for most of us monsters, a living/un-living space is an important part of our identities. In this column, Monstergeddon award winners share their lair tips and techniques!
The famed gonzo otaku journalist writes about the death of gaming culture in 2014.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.