Steve: Pursuing the most dangerous game: moisture.
Zack: When the prey feels like it is being followed and it suddenly turns around the hunting cactus is excellent at freezing in place and acting nonchalant.
Steve: Doesn't work so well indoors.
Zack: *cactus searches frantically for pot to hide in*
Steve: In some ways being followed around by a cactus is actually scarier than being chased by a regular monster.
Zack: I bet they would make great detectives in the Southwest.
Steve: Saguaro, P.I.
Zack: "Si, senor. We will learn if your wife is cheating. Also, if you could leave some large, empty pots scattered around your house it would really help."
Steve: "We'll also need someone to drive us and carry us everywhere because, btw, we are plants."
Zack: "Just set us on a skateboard and give us a push in the direction of clues."
We're not going to solve gun massacres with bad manners, people.
The guns are gone. Now what happens to all those paper targets? Don't tell me you forgot about the paper targets. The ones hanging from little clips on fancy clotheslines at shooting ranges. With no guns to destroy these legions of paper bastards, they go unchecked.
A sign proclaiming "BACTA: DA FUTURE" marks the town's medical clinic
1998: I upload dave.pcx, and change the course of history
Set goals for yourself, and fulfill them. Absurd! Only in video games!
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.