Steve: Pursuing the most dangerous game: moisture.
Zack: When the prey feels like it is being followed and it suddenly turns around the hunting cactus is excellent at freezing in place and acting nonchalant.
Steve: Doesn't work so well indoors.
Zack: *cactus searches frantically for pot to hide in*
Steve: In some ways being followed around by a cactus is actually scarier than being chased by a regular monster.
Zack: I bet they would make great detectives in the Southwest.
Steve: Saguaro, P.I.
Zack: "Si, senor. We will learn if your wife is cheating. Also, if you could leave some large, empty pots scattered around your house it would really help."
Steve: "We'll also need someone to drive us and carry us everywhere because, btw, we are plants."
Zack: "Just set us on a skateboard and give us a push in the direction of clues."
Your lair. Maybe you lure victims to it, maybe you hide in it between killings, or maybe you haunt it 24/7 because you’re tragically confined by a curse. Whatever the situation, for most of us monsters, a living/un-living space is an important part of our identities. In this column, Monstergeddon award winners share their lair tips and techniques!
Works great on my child, who hasn't barked at all for as long as she's worn the apparatus. When she turns three, we will remove it for a trial period.
The famed gonzo otaku journalist writes about the death of gaming culture in 2014.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.