Zack: I instinctively side with the eskimo in this scenario.
Steve: Yeah, this one is less clear than most of these. I mean the woman looks afraid of the eskimo, but the guy looks pretty evil too.
Zack: Although I think the eskimo might have a whip and of course even if you have a dog sled having a whip makes you evil.
Steve: This babe must not be a native either because that outfit is wildly inappropriate for the arctic.
Zack: These covers frequently seem to be about adventurers traveling to exotic locations where a tough white dude will have to rescue a hot babe from savage locals. I guess eskimos were the best they could do for an arctic scenario.Steve: They could have at least given the eskimo a mace.
It's true. Grimace is human. God help us, we did our best for him.
Your lair. Maybe you lure victims to it, maybe you hide in it between killings, or maybe you haunt it 24/7 because you’re tragically confined by a curse. Whatever the situation, for most of us monsters, a living/un-living space is an important part of our identities. In this column, Monstergeddon award winners share their lair tips and techniques!
The famed gonzo otaku journalist writes about the death of gaming culture in 2014.
Try not to break your console while I try not to break my cyber brain.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.