Zack: So we played Traveller last weekend. Spent seven hours making a character with a history, flaws, and motivations as long as a novella. Mapped out his whole career and all his relationships. Used software to figure out how much fuel my spaceship would use. Then I was killed by a jet shark.
Steve: What's that!?
Zack: You know what a jet is, right?
Steve: Yeah, dude, like an airplane.
Zack: Yeah, it was that, plus a shark. It was a jet shark.
Steve: Is that it then? You quit?
Zack: Nah, I'm making a new character. I hired a couple of temps and I've got them working in shifts.
Are you concerned that you may be a character trapped in a Tom Waits song? Be smart and learn the warning signs before it's too late. Also, it's too late. It has always been too late.
I'm haunted by a recurring vision of a skeleton flipping me off. To avoid seeing this terrifying image in bumper sticker form, I pay someone with a blank bumper to drive in front of me at all times.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.