Zack: So we played Traveller last weekend. Spent seven hours making a character with a history, flaws, and motivations as long as a novella. Mapped out his whole career and all his relationships. Used software to figure out how much fuel my spaceship would use. Then I was killed by a jet shark.
Steve: What's that!?
Zack: You know what a jet is, right?
Steve: Yeah, dude, like an airplane.
Zack: Yeah, it was that, plus a shark. It was a jet shark.
Steve: Is that it then? You quit?
Zack: Nah, I'm making a new character. I hired a couple of temps and I've got them working in shifts.
This libtard terminator keeps asking for guns that don't exist and I may have to close early out of frustration.
Editor's Note: Due to a freak power outage, this obituary of Barbara Bush was written without the benefit of research. In order to pay our respects to this great woman in a timely fashion, we have decided to post this piece as-is. We hope you forgive any errors on our part.
My game is funded. Now I know everything.
Sea of Thieves: Reduced the number of quest types from 3 to 2
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.