Steve: You float out into a cavern and the path ends in a boiling chamber of steam and mud. It seems as if the only way is to cross and to do that you have to climb over some dangling tables on chains. Beneath you is a lake of boiling mud, so if you fall you're going to die. Geysers of mud erupt and splash on the tables hanging from chains.
Zack: Who designed this place? Whatever. Buddy Jones rolls in fog mode.
Steve: It doesn't say anything about gaseous form in the book.
Zack: Mess with the gas form, get the vapors.
Steve: You drift across the boiling lake effortlessly.
Zack: I fog-strut around contemptuously when I get near the other side.
Steve: The boiling mud like looks pretty ticked. Your gas form wears off when you get to the other side.
Sometimes I dream that I'm sitting in the back of the defunct Weinermobile as it careens driverless down the highway. At first I thought this was symbolic of the powerlessness I feel in life, but then I realized it's actually the Weinermobile's dream of being able to drive again.
Three years ago, when we were burying my uncle, Cleaver and some gross lady dog (Solstice???) showed up at the cemetery and starting going at it really loudly. It ruined everything and we had to have a "re-do" the next day and it cost a fortune. I've hated him ever since for that.
Ignore the hype. Find out how these games will likely go right or wrong.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.