Steve: Aaaaaaah!!! Skeletons!
Zack: You enter a room full of skeletons. This seems like some sort of control room for the bathroom. There are all sorts of gauges and dials to control the toilets. There is a door to the South and the door you just came from.
Steve: Why are they all naked?
Zack: You're not sure how long they have been here so their clothes could have rotted away.
Steve: No, that skeleton in the office was wearing a shirt. I'm going to take my clothes off just to be sure this isn't a trap.
Zack: But they died naked!
Steve: Yeah, but maybe these skeleton dudes know something I don't. I'm going to put my clothes in a bag and continue on naked. Head south.
Zack: You are in an office similar to the Skeleton Office. There is a plaque on the nearest desk that says Robot Office. Several robots are drinking coffee or grasping carbon blocks with their claws. They haven't noticed you yet. There is a large door to the south.
Steve: I am going to try to sneak out of there. Robots will make you do all kinds of paperwork.
Zack: The robots do not notice you and you continue through the door to the south.
The velvet hoods are now mandatory for all classes and on-campus activities. Do not remove them for any reason.
We're not going to solve gun massacres with bad manners, people.
A sign proclaiming "BACTA: DA FUTURE" marks the town's medical clinic
1998: I upload dave.pcx, and change the course of history
Set goals for yourself, and fulfill them. Absurd! Only in video games!
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.