Steve: The strange cove and ugly statues strike fear into the hearts of the superstitious crew. They leave you on the beach and the ship sets off again.
Zack: "Yeah, sure, no problem. Ominous island. Just drop me off whenever for however long. Barack I will remember this treachery."
Steve: You follow the ominous canyon path towards a higher plateau. As you emerge from the canyon you see a single, large tower. It's made out of smooth, black material and the top is a snake's head.
Zack: Did the sailors leave me my horse?
Steve: Your horse was eaten during the voyage.
Zack: Continue towards the tower on foot, but I am wary of traps. I'm also super pissed that they ate my horse.
Steve: You reach the tower. You can hear a hissing snake through the doors.
Zack: I open the doors and walk inside.
Steve: You almost plummet, face first, into a huge pit full of snakes. In addition to huge piles of snakes there is also one gigantic snake. It sees you and hisses.
Zack: Would this be an appropriate time for Roll Attack?
Steve: Probably not, dude.
Zack: "Die, snake of Satan!" I swing my sword in a Gunt style attack.
Steve: You chop the head off the giant snake and its lifeless body slides back into the pit full of snakes. There is a staircase up.
Zack: Taking the stairs and preparing to charge up my roll attack.
Steve: This is not something you can do.
Zack: "But is it something I can't not do?"
There is a witch hunt going on right now and I promise you that you will not find any witches in the pleasure room in my congressional office.
To celebrate this week's announcement of Mega Man 11 - the first Mega Man game since Mega Man 6 on the NES - let's remember all the terrific bosses we've faced in this beloved series!
For fans of meaningless awards, these awards are extra meaningless.
Buy three Epic Loot Crates for only $7.99, get a free fourth loot crate for only $2.99!
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.