Steve: This captures what makes White Wolf games so badass.
Zack: The 1990s: Too Many Fucking Top Hats.
Steve: Whenever some grizzled dude has a top hat you know he's going to lay some magic powers on you. When he's got a rune katana and a kukri? Wicked magic.
Zack: All units, all units, we've got a 1012 in progress at the Babbage Street steambank. Suspect is a vagabond wearing a fashionably ragged Edwardian coat, neckerchief and top hat.
Zack: Suspect should be considered armed and definitely not dangerous.
Sometimes I dream that I'm sitting in the back of the defunct Weinermobile as it careens driverless down the highway. At first I thought this was symbolic of the powerlessness I feel in life, but then I realized it's actually the Weinermobile's dream of being able to drive again.
Three years ago, when we were burying my uncle, Cleaver and some gross lady dog (Solstice???) showed up at the cemetery and starting going at it really loudly. It ruined everything and we had to have a "re-do" the next day and it cost a fortune. I've hated him ever since for that.
Ignore the hype. Find out how these games will likely go right or wrong.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.