Zack: I wonder if there were ever any Street Fighter LARPers.
Steve: No, but I just had an awesome thought.
Zack: I seriously doubt that, but go ahead.
Steve: I was just thinking, this is pretty much just White Wolf's World of Darkness, right? Same rules as Werewolf and Vampire?
Zack: Looks like it. Same stats and bubble sheet.
Steve: So what's stopping us from making Street Fighters for World of Darkness?
Zack: There are a lot of things stopping that, but I've got to admit, if I were ever trapped in a windowless room and forced to play World of Darkness I would have to seriously consider the idea.Steve: I know, right? It's awesome! Think about the possibilities of having stretchy arms and shock attacks.
Zack: It would be admittedly sweet to jump into one of those Vampire games where the dudes are all playing the politics of vampire society super seriously and wearing capes to the game and lighting candles and stuff and straight up rock their world with some Zangief.
Steve: E. Honda would slap the crap out of some goths, dude.
This libtard terminator keeps asking for guns that don't exist and I may have to close early out of frustration.
Editor's Note: Due to a freak power outage, this obituary of Barbara Bush was written without the benefit of research. In order to pay our respects to this great woman in a timely fashion, we have decided to post this piece as-is. We hope you forgive any errors on our part.
My game is funded. Now I know everything.
Sea of Thieves: Reduced the number of quest types from 3 to 2
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.