Zack: "They all picked on me in school. They said I was weird and creepy. But I'll show them who is weird and creepy." *rolls initiative*
Steve: This thing is so badass. Look at all those guns and missiles. Imagine how much firepower it has.
Zack: Probably more than 70% of the other indistinguishable skull robots in Rifts. I mean, at some point, isn't Emperor Karl Prosek practically down on his knees begging for the design department to throw a dragon head or maybe like a beautiful woman head onto one of these robots?
Steve: It's intimidating if everything is skulls. Would you mess with a guy with a skull head?
Zack: No, but I wouldn't mess with a guy with a giant fork for a hand either.
Steve: It's a wicked mega damage weapon.Zack: Great for tossing a wicked mega damage salad.
Spending $10-15 a day on perishable organic dog food is not a sign of a decadent culture in terminal decline, it's actually real good and worth it.
The first time "fast", "decisive", and "efficient" could have been used to describe the Minecraft development team was when they snatched the $2.5 billion dollar check out of Microsoft's sweaty, shaking hand.
No lifeguard on duty. Maze run at your own risk.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.