Steve: Chaos means demons from a hell-like dimension called the Warp and the humans these evil forces have turned to their cause. There are a bunch of Chaos Space Marines that got turned evil back during the Horus Heresy and now they come through and cause all kinds of trouble for the Imperium.
Zack: They're so much spikier than the regular Space Marines. And the skulls are real and not just symbols.
Steve: Chaos dudes pretty much love four things: spikes, chains, tusks, and severed heads. That's what they're into.
Zack: Even that giant thing in the background is covered with spikes AND tusks. It looks like it actually has multiple tiers of tusks. And a chainsaw bayonet.
Steve: In the grim darkness of the far future all problems are resolved through hand to hand combat.
Zack: "Murray, boss wants the drywall up by eight, so put together a crew of berzerkers with chain-axes."Steve: It sounds implausible, but I bet after you tally up all the dice rolls that drywall will be hanging.
Zack: Great, only now the whole place smells like skulls.
it's hard to shake the feeling that I've always got five stars in this Grand Theft Auto known as life.
Now, inexplicably, season three is looming over us like some sort of dome. Season one's plot asked whether or not the town could get out from under the dome. Apparently the answer was "no". Season two asked "I guess we're really stuck, huh?" and the answer was "yup".
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.