Zack: I think most people would say atmosphere is crucial to 40K's success.
Steve: It's grim and dark, like you said. And there is only war. Pretty much as advertised. Lots of big battles. Skeletons everywhere. Dead bodies. Monsters. Robots.
Steve: Yeah, there are robots. Skull robots they call servo skulls. And the Necrons are like robots.
Zack: The Necrons are the skeleton army that shoot glowing green crap everywhere and live in floating pyramids. So your two examples of robots in 40K are both skeletons.
Steve: Well it is grim and dark.
Zack: Everything has to be grim and dark all the time?
Steve: There is only war.
Zack: That's impossible. There has to be people getting married and having kids and going to school. The galaxy wouldn't function without all that stuff. They wouldn't be able to have a war.
Steve: Oh, this again. Your whole "Where does Chaos get drinking water?" thing.
Zack: It's a valid question. Just because they're evil doesn't mean they can stop drinking water.
Steve: You're talking about demons from another dimension 38,000 years in the future.
Zack: All I'm saying is when NASA sends a probe to Mars they don't go looking for skulls, they go looking for water, and there's a reason for that.
Steve: The reason is that NASA is going to get its rovering butt kicked by some serious skull-faced bad dude with a chainsaw.
Sometimes I dream that I'm sitting in the back of the defunct Weinermobile as it careens driverless down the highway. At first I thought this was symbolic of the powerlessness I feel in life, but then I realized it's actually the Weinermobile's dream of being able to drive again.
Three years ago, when we were burying my uncle, Cleaver and some gross lady dog (Solstice???) showed up at the cemetery and starting going at it really loudly. It ruined everything and we had to have a "re-do" the next day and it cost a fortune. I've hated him ever since for that.
Ignore the hype. Find out how these games will likely go right or wrong.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.