Zack: The Rogue Trader approach to orks was just to add as many details as possible whether or not it made any sense whatsoever.
Steve: That is like the best belt buckle ever made. If they sold that belt buckle they could retire with all their figurines and just live large. Go on vacation.
Zack: I believe they call it "on holiday" in the UK. The War on Christmas has spread to Old Blighty.
Steve: Dang, even his sunglasses and hat are awesome. And he's got like a coffee maker backpack.
Zack: He looks like he just had an idea and it was about baby alien skulls.
Steve: Characters were just more, I don't know, characterful back in this book.
Zack: Not to mention all the sweet aliens they cut out of the book. Like the Slann. Remember those?
Steve: Not really, but I bet they were awesome.
Zack: Hell yeah, of course. They were an ancient race of frog dudes and their theme was "Aztec warriors," which I guess they got from that scene in Holy Mountain where they blow up frogs with firecrackers.
Steve: Whatever that means, any game can use more frog warriors.
Spending $10-15 a day on perishable organic dog food is not a sign of a decadent culture in terminal decline, it's actually real good and worth it.
The first time "fast", "decisive", and "efficient" could have been used to describe the Minecraft development team was when they snatched the $2.5 billion dollar check out of Microsoft's sweaty, shaking hand.
No lifeguard on duty. Maze run at your own risk.
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.