1988's Victorian space adventure "Space: 1889" was Frank Chadwick's early stab at steampunk. Players took on the gentlemanly pursuit of the sublime. Buttoned heroes and heroines journeyed across a very populous inner solar system in vessels made from "liftwood" powered through the ether by Thomas Edison's electric space engines. Various steam contraptions and improbable gadgets assisted the players and if those weren't sufficient to a task characters could invent their own industrial-age doodad. In this era of steampunk silliness it's no surprise that Space: 1889 is being re-released in the summer of 2011, just in time to set pasty-hearts aflutter for a gilded-era of white privilege. For the rest of us, let's look back and wonder WTF.
Zack: Ahhhh, steampunk. All the techno-fetishism of cyberpunk without the veneer of relevance.
Steve: It's relevant as heck. There's all kinds of commentary about class and about how things used to be better back before VCRs and whatever else.Zack: Yes, "whatever else."
Steve: I love steampunk.
Zack: You're in luck! Amazon.com is the clogged sewer tunnel into which a thousand authorial anuses are dooking out a steady porridge of steampunk. Grab a spoon and dig in!
Steve: Sorry they can't all be WWII alternate history scenarios where goblins get elected Hitler. How's that for relevant? You know in case we have a Hitler problem or whatever with goblins.
Steve: I'm sorry. I didn't meant to get nasty like that.
Zack: Quite alright, old bean. We're gentlemen. Stiff upper lip.
Steve: Like a bird beak?
Zack: Yes. A steam bird.
I saw good men turned to mush in the wars against the soggies. Men much better than you, Mr. President. If you are going to take John Brennan's security clearance, take my security clearance too.
Forget beer checkers, beer chess and beer dejarik. Only these games are guaranteed to put you on dialysis by age 30.
Bonk: The Only Good Bonk Is A Head Bonk
We review every game from the last 2 months, plus all 21 SNES Classic titles
Zack Parsons, Steve "Malak" Sumner, and friends tackle bizarre role playing game products that make them wonder, "What the fuck!?" From the early days of Gygax to contemporary role playing games, none will be spared.